Pixel Game Maker MV Early Access begins on July 24th, 2018!

Pixel Game Maker MV is a type of game creation software that lets you easily create your very own original action games, without any sort of programming skills or specialized knowledge whatsoever. The action games you can create are limited only by your imagination.
The ability to use original materials and resources for character animations, background maps, sound, etc., allows you to create truly unique games.


In order to provide users with the best Pixel Game Maker MV possible, we plan to release it to Early Access from July 24th for the purpose of receiving valuable feedback and opinions from the community and implementing said feedback as we build the engine to completion.


Also, in an effort to reach as many users and receive as much feedback as possible, we will be holding a 20%-off sale for the first week of Early Access, during which you can pick up the title for only $67.99.

Add it to your wishlist now on Steam!


Create action games easily without programming using six tools

With this software, you can use six tools to manage everything from map fields, backgrounds, characters, and items to BGM and SFX to help create beautiful, original games from a wide variety of elements.


Tool 1: Resources – Prepare and arrange image assets required for your game

On top of basic game elements such as image assets and sound assets like BGM/voice files, this tool also allows you to manage and implement fonts, mp4 video files, gif animated images, and any other assets required for game creation.

Tool 2: Tiles – Create “tiles” necessary for map field creation

This tool allows you to create tiles, which act as the building blocks for your game’s map fields. You can add animations and elaborate gimmicks to individual tiles and more.


Tool 3: Objects – Provide characters and items with various gimmicks

This is a tool used for managing the various gimmicks and other behaviors assigned to the main characters, enemies, items, and other objects populating the map field. Use it to make objects roll down slopes, bounce off of springs, and perform all sorts of behaviors made possible with the physics engine – all without any programming whatsoever.


Tool 4: Animation – Enliven and enrich your graphics

This tool is used to manage the various images and elaborate animations used for each object. Use it to add effect and particle animations to make your game even more colorful and beautiful. Combine multiple particles to create action games with rich and detailed graphics.


Tool 5: Scenes – Build stages using tiles and objects

With this tool, you can use the tiles and objects you’ve prepared to build the actual stages used in your game. Here you can easily configure camera locations and movements, various physics-based behaviors, and more.


Tool 6: Transition – Connect scenes to bring your games into shape

Use this tool to connect respective scenes and bring the game to its complete form. Connects flows, create transitions, and designate points to move from scene to scene.



Also allows for functional expansion

You can use JavaScript to expand on and add to the pre-existing features. Master using these extended functions and add-ons to create even more complex and beautiful games!


Check out a full Game Creation Video here:



Sample Games made in Pixel Game Maker MV

Bike Dash Excite!

This motorcycle racing game is an excellent example of what the Pixel Game Maker MV physics engine can do! Tame your wild and jacked-up bike to fly through the various stages and rub your awesome clear times in your opponents’ faces!


Witch & 66 Mushrooms

An awesome Metroidvania-style game featuring beautiful animations and effects using the Pixel Game Maker MV particle function! Make use of a wide variety of weapons while traversing vast, sprawling stages in this exploration-style 2D action-adventure title.

Sample Game Trailers


Witch & 66 Mushrooms



Bike Dash Excite!



Wishlist Pixel Game Maker MV on Steam now and be notified when it releases into Early Access!
Pixel Game Maker MV on Steam



Official Website: https://tkool.jp/act
Official Twitter: https://twitter.com/PixelGameMaker
Official Facebook: https://www.facebook.com/PixelGameMaker/

7 thoughts on “Pixel Game Maker MV Early Access begins on July 24th, 2018!

  1. I still feel like you guys need to implement more of an eventing system for things like teleporting from map to map.
    There is a good reason that RPG Maker is so loved.
    It’s so simple and easy to understand and not overwhelming at all.
    These screen shots alone make it feel overwhelming.
    I really wanted to be there day one.. real bad.. but i just don’t have the money, and i won’t have the money on time.
    I really wish it was going on sell on the first of the month instead of when it is.
    I am on a fixed income, had you decided to put it up on steam closer to the first of the month, i would be able to buy it and help with feedback and such on steam.
    I don’t suppose you would be willing to extend the discount until the second of next month?

  2. The RPG Maker Scene system should have remained the same, especially if you are building anything like Seiken Densetsu 3… The flowchart for scenes is going to be gigantic and you will lose yourself every time.

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