Greetings, artists!
Here’s this week’s development update.

This week we doing a bit of debugging and fine-tuning.
We’ll probably continue to do this next week.
So I don’t really have much to show in the way of images, but I can show you a new feature we added to the game…

At first it might just seem like regular customizing…
But after a minute passes you will see groups of modules are being copied.

At some point we said we’d abandon the idea of making inverted copies for the alternate side of the robot,
but instead we ended up creating this copy and paste feature.

The copy and paste feature will remember what you copied even if you leave the editor,
so it is possible to copy from robot A to robot B.

We hope you’ll make good use of it!


Check out all the Break Arts II Dev Logs here.

≪ Previous DevLog | Next DevLog ≫

Check out Break Arts II on Steam

1 thought on “BREAK ARTS II DevLog #18

Leave a Reply

Your email address will not be published. Required fields are marked *