Greetings, artists!
In Japan we have a string of national holidays called “Golden Week”, but that won’t prevent us from providing you with our latest development updates!

Since last week we’ve worked on and finished the groundwork for the time attack and single player modes.
We may need to add or remove some minor parts, but it is more or less ready to be added to the game.

This is how the set-up screens for these modes are turning out.

And recently, we started working on a new course!
There’s nothing we can show just yet, but we should be able to share some images next week.

That is our current objective.
We’d like to include some easier courses too and are considering courses with looser turns.


Check out all the Break Arts II Dev Logs here.

≪ Previous DevLog | Next DevLog ≫

Check out Break Arts II on Steam

1 thought on “BREAK ARTS II DevLog #13

Leave a Reply

Your email address will not be published. Required fields are marked *